Brawl Stars Fame Levels: All Tiers and Cosmetic Rewards
Brawl Stars fame levels represent an endgame cosmetic progression system that activates after you unlock every brawler in the game. Excess credits convert directly into fame points, allowing players to rank up through eight cosmetic tiers and earn themed profile rewards.

Brawl Stars fame levels represent an endgame cosmetic progression system that activates after you unlock every brawler in the game. Excess credits convert directly into fame points, allowing players to rank up through eight cosmetic tiers and earn themed profile rewards.
How Fame Progression Works
Once you acquire every available brawler on your account, the standard credit collection track changes purpose. Instead of banking credits or using them for roster unlocks, every credit collected converts at a one-to-one ratio into fame points. You can check your current fame standing and point totals on your profile card or within the brawler selection screen.
Fame exists purely as an aesthetic showcase for account investment. It provides no competitive combat buffs, statistical boosts, or gameplay advantages during matches. The points accumulate automatically whenever you collect credits from the Brawl Pass, trophy milestones, daily freebies, special event rewards, or drop fallbacks. If a new brawler releases, credit allocation switches back to unlocking that brawler before advancing your fame any further.
All Brawl Stars Fame Tiers and Levels
The fame hierarchy contains eight distinct cosmic tiers. Each tier features three sub-levels (numbered 1 through 3) that require designated point thresholds to clear before advancing to the next cosmic rank.
| Fame Tier | Level 1 Threshold | Level 2 Threshold | Level 3 Threshold |
|---|---|---|---|
| Global Fame | 0 Points (All brawlers owned) | 2,000 Points | 4,000 Points |
| Lunar Fame | 6,000 Points | 9,200 Points | 12,400 Points |
| Martian Fame | Reachable after Lunar 3 | Advanced threshold | Advanced threshold |
| Saturnian Fame | Reachable after Martian 3 | Advanced threshold | Advanced threshold |
| Solar Fame | Reachable after Saturnian 3 | Advanced threshold | Advanced threshold |
| Meteoric Fame | Reachable after Solar 3 | Advanced threshold | Advanced threshold |
| Alien Fame | Reachable after Meteoric 3 | Advanced threshold | Advanced threshold |
| Starr Force Fame | 150,000 Credits beyond Alien | Advanced threshold | Advanced threshold |
Global Fame begins immediately at zero credits past your final roster unlock, requiring 2,000 points per step. Lunar Fame increases this rate to 3,200 points per level. Later tiers demand substantially higher reserves; as documented in top-tier account grinds, advancing from Alien Fame through to Starr Force Fame requires 150,000 additional credits.
Cosmetic Rewards by Level
Advancing through each rank awards account customization items themed around that specific cosmic milestone. Every tier follows an identical reward structure across its three levels:
- Level 1: Battle Card Background matching the active cosmic tier.
- Level 2: Themed Player Icon for your profile display.
- Level 3: Collector's Pin featuring the tier emblem.
These cosmetics appear on your battle card during pre-match loading screens and within your public profile menu. When competing alongside other players working on their prestige levels, your battle card visual displays your current fame tier to the entire lobby.
Credit Collection Strategies for Fame
Accumulating tens of thousands of credits demands a consistent approach to in-game reward tracks and event modes. Players who target high fame levels utilize a combination of regular gameplay milestones, targeted fallback mechanics, and shop currency management.
| Method | Best Suited For | Resource Cost |
|---|---|---|
| Brawl Pass Progression | Steady credit flow each active season | Pass cost and regular quest completion |
| Event Quests and Daily Modes | Passive credit generation without spending real currency | Active playtime across daily rotations |
| Event Box and Drop Fallbacks | Rapid credit spikes from duplicate reward compensations | Event tokens or premium gems |
Opening duplicate brawlers or skins from seasonal boxes triggers fallback rewards that convert into lump sums of 500, 1,000, or 2,000 credits. Purchasing gem packs or event passes through the Supercell Store grants bonus gems compared to standard in-app options, helping players open more seasonal containers.
High-rarity drops such as a Chaos Drop or legendary Starr Drops also provide intermittent credit caches when they split or upgrade to top tier rarities. Consistently clearing Mega Quests, daily streak rewards, and seasonal event ladders ensures that every spare credit continuously builds your status toward top-level cosmic ranks.
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